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PBR texturing in 3D Coat Tutorial

 

PBR texturing in 3D Coat Tutorial

In this tutorial I take a look at how to quickly create detailed and realistic PBR texture using 3D Coat’s smart materials and custom tools.

3D Coat will automatically create curvature and ambient occlusion maps for us to aid us in texturing, we don’t need to go to xNormal for example to bake maps.

This is such a fun and quick application to use to paint and create PBR textures, and we can preview the final result in such a nice way, real time.

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