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Master Class – ZBrush Pipeline: #3 Micro Detail Character Sculpting and Texturing – by Pablo

Full tutorial article: https://blog.reallusion.com/2019/10/01/pablo-munoz-gomezs-guide-to-speed-up-zbrush-character-creation/
Download Character Creator: https://www.reallusion.com/character-creator/download.html

Welcome to the character creation guide video by Pablo Munoz Gomez, an accomplished ZBrush artist sharing his tips & tricks on how to take advantage of the morph and pose system of Character Creator to speed up ZBrush character sculpting.

This tutorial #3 shows you how to use ZBrush to add some fine details like pores and wrinkles on face and neck, and generate textures from Substance Painter. After setting up the textures inside Character Creator, you can see the effect of the textures in real-time and apply the poses of the character.
With the intuitive GoZ round-trip editing, the final posed character can be further refined in ZBrush, and rendered in the tools such as Marmoset.

00:42 Adding More Micro Details with Sculpting and Texturing
31:24 Finishing up the Posed Character and Rendering

Tutorial #1: https://youtu.be/pwsy3AvYir4
Tutorial #2: https://youtu.be/Q_qDcvCda54

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https://www.reallusion.com/character-creator/default.html

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#CharacterCreator #ZBrush #GoZ



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