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Master Class – ZBrush Pipeline: #2 Generating Assets for the Dynamic Clothing System – by Pablo

Full tutorial article: https://blog.reallusion.com/2019/10/01/pablo-munoz-gomezs-guide-to-speed-up-zbrush-character-creation/
Download Character Creator: https://www.reallusion.com/character-creator/download.html

Welcome to the character creation guide video by Pablo Munoz Gomez, an accomplished ZBrush artist sharing his tips & tricks on how to take advantage of the morph and pose system of Character Creator to speed up ZBrush character sculpting.

This tutorial #2 shows you how to create clothes and assets in ZBrush, and send the clothes and assets to Character Creator. Skin weight will be automatically applied on imported clothes, so the clothes will be conformable to the body.

00:46 Making Clothing & Assets in ZBrush
09:25 Auto Transferring Skin Weights

Tutorial #1: https://youtu.be/pwsy3AvYir4
Tutorial #3: https://youtu.be/XOKgV0Cdeco

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