Full tutorial article: https://80.lv/articles/generate-and-animate-crowds-from-character-creator-3/
Download Character Creator: https://www.reallusion.com/character-creator/download.html
Welcome to the MASTER CLASS by PRO studio artist – Adolf Navarro. Digital humans for 3D projects are able to be made faster and better these days, but when a project calls for a crowd scene it can become difficult to manage due to the intense polycount accumulated among the characters.
In this video, Adolf introduces how to use the InstaLOD Remesher function of Character Creator to create several poly reduced versions of the same character, also use the InstaLOD Polygon Reduction function to optimize the polygon count for all wearables on the characters, which make it possible to manage more than 100 animation-ready characters for the use with iClone, Unreal Engine 4, Unity or any other 3D tools.
02:04 Remesher Optimization
04:16 Game Base Conversion and Object Polygon Reduction
05:05 Tips to Make Crowd Animations Easier in iClone
Avoiding Undesired Remesher Results
Duplicating Characters and Motions for Crowds
Rotating Characters with Motions by Dummies
Making Crowd Movement Naturally
Optimizing the Workflow to Check Animation in Real-time
Replacing Characters with Motions Inherited
#CharacterCreator #InstaLOD #iClone
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