Blender Applink Exporting to Voxel Object Pt 7

This video concludes this series, covering the process of round-tripping a Low Poly Quad mesh asset from Blender, to 3DCoat, where it’s converted to Voxels, then had some sculpting edits and texture painting applied.

The specific processes demonstrated in this video is Baking the High Poly details down to a low-poly version and exporting back to Blender.

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