FOR MORE INFORMATION ON THIS FILTER PLEASE SEE: https://affin.co/proctexture
The above link takes you to the help topic for the Procedural Texture filter: it contains instructions on how to use it, plus a reference table for all available functions.
Write your own HDR to SDR tone mapping function using the Procedural Texture filter.
Photography by James Ritson. 3D render composition by James Ritson with elements from project file (“Space VFX Elements” by Aidy Burrows and Gleb Alexandrov) used under CC BY 3.0 license.